I was hoping that more people would get involved with the 'brainstorming". I appreciate any and all comments. We do have some constraints to work within such as limited time and dirt so that makes it difficult to make any drastic changes or additions. We have roughly 1000 yards of dirt to work with which is approximated 1/4 of what Rad Canyon consists of.
Comments & Answers:
Jason Stout -
"How about making the area before the sweeper corner a little busier so the speeds into the sweeper are a little less"
Jason, I like your idea and will look to apply it. Thanks!
Bruce Ritter -
1)
I really think the track designs need to be looked at & to see what we could do to get away from "single file racing" after the first turn
Bruce, I wish it were that easy to change. If you remember any of the old local concrete and dirt indoors in the past, they all lent to the "follow-the-leader" racing. This comes from short straights and small jumps. Even though we have this going against us we still have some great racing. Pretty much most BMX races anywhere are a race to the first turn.
2)
I think the last turn could be addressed. Dish it "down" more than half & make it wider.
We are always looking to make the turns better and if you have some input we woudl greatly appreciate the assistance. I am locked up in the tractor pretty much until I build the last jump, usually 6:00pm when pratice is to start, and cannot get out to give the turns the "riders touch" they need. Bruce, if you can come out and help with the fine tuning it would be appreciated.
3)
The 2nd straight.......nice mellow 15ft' table out of the turn followed by an 18 footer. Monster & Turbo would really like that layout on a consistant basis
We do build that configuration on occasion. I try to mix it up with a little variation. If it was always easy there would be no challenge for Turbo and Monster
4)
I love the last straight decision maker stuff
That is the most common comment from the racers. It makes the littlest of racers feel like a pro and is fun for the big guys.
5)
build a step up at the 3/4 mark of the Daytona 1st turn I thought it was totally wack & would never work. It did & it was awesome.
We will look to a build somethng like that on occasion. The problem we run into is that to build a jump in a turn requires alot of repetitive motion in the tractor and it causes the sandier dirt to chew up and not pack as easily. We can experiment with it and see how it comes out. Plus it takes a little more time to build than a normal jump. Look for it to happen if time allows. Thanks for the idea Bruce!
5)
I still hate seeing rollers 20ft out of the gate.
That tombstone will have your name on it week-in and week-out brother
I will try to change it up when I do the "Stout-Stumbler" into the first turn.
6)
If any layout changes could happen it would be nice to put the 2nd corner farther back like that RCQ 2 years ago. Of course that would mean moving the Proformance bike shop somewhere else that is easily accessable.
In order to move the turn back we would have to remove the gate panels through that whole back section. The county is the ones who have to move them and they charged us $500.00 to remove them for the RCQ. It is not feasible for the track to pay that amount of money to gain a few extra feet of track.
Travis Healey -
All of the dirt that is used to "bank" the sweeper has got to be enough to build a berm
1) I wish it were enough Trav'. There is about 75 yards of dirt in the first turn. The second turn uses close to 80 yards of dirt and it can barely hold a couple of riders at that point on the track. For the speeds and safety of the riders and the amount of dirt and time available, teh sweeper is the best option unless we went to sweepers for the second and third turns and put all of the dirt into the first turn. Again lack of dirt = lack of turns and jumps.
2)
I don't know if anybody remembers, but when my parents and the Parry family did Logan for a season, the offset straight combined with the 125* berm was very fast and it flowed very well.
Trav', I like your thinking "outside the box". We can try to implement a variation of your design. My experience with dog-legged straights (like the third straight in your drawing) is that they tend to single-file out the pack event more and take away from side-by-side racing when there is a definite shorter path. We could counter it with steeper, more difficult obstacles on the inside line??? Ideas?
Thanks again guys for your input. I hate to seem like a party-pooper and shoot down some of your ideas but after years of trial and error building you start to learn what works where. I am not saying I know everything that is why I am asking for ideas as I tend to get stuck in a rut. Plus please remember that the build is also a race with time and we are cranking for 8 to 10 hours to get the track done in time for practice. I appreciate all who come out and help get the track dialed in prior to each race. Please feel free to keep posting up ideas for jumps and different sections.
Thanks to everyone who support UTAH BMX!!!
Steve